"Forgery," the innovative plot that, though unpublished, spawned an entire generation of "fusion" effects, in which two signed cards magically merge to form one.
"Card Warp" hyper-warped-not only do you visibly turn a card inside out, you make it into an impossible object that is given to the spectators to keep.
Strong effects, from card sandwiches to Ace assemblies, packet effects to gambling demonstrations, mental magic and beautifully disguised mathematical principles.
Perceptive and knowledgeable studies of foundational sleights-including palms, passes, bottom and second deals, multiple lifts, the Bluff Shift, the Zarrow Shuffle and the Merlin Push-Through Shuffle-that push them toward perfection.
Contents
Preface
xi
Introduction
xiii
PART
ONE 1
SECTION
ONE: FORGERY
3
Forgery
5
SECTION
TWO: ACE
EFFECTS 17
Trapped
Ace Surprise 19
Catch-Ace-Trap-ee 23
April
Fools Aces 28
Ace
and Three-Card Vanishes 31
Ace
and Four-Card Vanishes 34
Catalytic
Progressive Aces 38
SECTION
THREE: PACKET
EFFECTS 47
Below
Zero Minus One 49
The
Spread Displacement 51
The
Marlo Flexible Count Grip 54
The
JEHHFOWJ Count 55
Semaj-Novrec Masked Packet Reverse
57
Snap
Reverse 58
Turn
Me Down Why Don’t You 61
The
James Gang 67
The
Marlo-James Multiple Shift 69
Quick
Small
Packet One-Handed Top (SPOT) Palm 82
New
fAces of 1234 84
Spread
ATFUS 85
Hyper-Warp
89
SECTION
FOUR: TWO
PRINCIPLES 99
The
Sigma Principle 101
A
Sleight Case of Murder 104
Vanishing
Eleven and Placement 113
PART TWO
117
SECTION
ONE: PALMING
119
Palming...
121
Named
Travelers 125
Secretly
Disordering the Deck 127
WJ
Bottom Palm 129
Holdout
Holdup 133
The
Coughlin Palm Replacement 139
The
One-Handed Daley Switch 141
Chameleon
Colors Revisited 144
De-Flourished
Ossip Slip Cut 146
SECTION
TWO: LIFTS
151
Naturalness:
The Double Lift—and More 153
WJ
Two-Step Double Lift 158
The
WJ Two-Step Double Lift Hit Variation 161
A
Stuart Gordon Turnover Variation 164
The
Unload Subtlety 167
My
Ambitious Card Routine 170
The
Moveable Card Pass 173
Coming Up in the World (a.k.a.
The Load-Up Move) 177
The
WJ Side Steal 181
The
Simulated Shuffle—a Palm Cover 188
The
James Palm Transfer 188
The
Speed Load—a Wallet Loading Technique 188
SECTION
THREE: FALSE
DEALS 191
Deals
193
Bottom
Dealing 195
Follow
That Card II 208
P.K.A.
Cheating 219
Fair
Risk (Spectator’s Open Prediction) 223
Second
Dealing 228
The
Moon is Made of Blue Cheese 237
Sympathetic
Blacks 240
Marlo’s
Future Reverse—Broken Form 244
The
Etude
for Dealers 249
The
Option Second Deal 254
The
Countervailing Motion Principle 257
Miscellaneous
False Deals 259
A
Hand Too Few 263
Miscellaneous
False Deals (Continued) 269
Theory
Thirds 271
Fourths, Fifths, etc. 273
The
Undifferentiated Middle 274
Adding
Differentiation 276
Miscellaneous
False Deals (Concluded) 277
Theoretical
False Deals 281
Summary
281
SECTION
FOUR: SHUFFLES
283
False
Riffle Shuffles 285
The
Zarrow Shuffle 288
WJ
on the Zarrow 290
The
Tabled
I’ll
Put Money on It 297
Color
Triumphant 309
The
Merlin Push-Through 315
The
Strike Push-Through 322
The
Crand-bler’s Prediction 327
SECTION
FIVE: THE
PASS 333
The
Pass 335
The
Basic Position 337
The
Edge Pass 340
The
Squeeze Pass 343
The
The
Diagonal Pass 347
The
Automatic Pass 349
The
Anomalous Pass 351
SECTION
SIX: TOOLBOX
355
Low
Lateral Palm 357
The
Position 358
The
Deal-Out Subtraction 359
Low
Lateral Control 361
Low
Lateral Conversions 364
Add-Backs
367
Standard
Add-Back 367
No
Contact Add-Back 368
Bottom
Add-Backs 369
Low
Lateral Steals 370
Low
Lateral Switches 373
The
Christ-Annemann Alignment Displacement Sequence 377
Four-as-Four
(Hiding Two, Faf-Two) Counts 380
The
Faf-Two C Count 381
Splay
Grip 382
West-Townsend-James
(WTJ) Count 384
Turnantula 389
The
Egress Vanish 393
A
Refinement for the Bluff Shift 398
The
Bluff Shift as a Control 399
The
Bluff Shift as a Riffle Force 402
PART THREE
405
SECTION
ONE: GOING
MENTAL 407
Mental
Magic 409
The
Vibratory Prediction 410
The
Intention Force 413
The
Kick-Off Switch 415
Blushing
Leaper 418
Brownian
Movement (The Sequel) 423
The
Veeser Concept and Alignment Insurance 425
Ham
and Ace Sandwich 428
Divine
Miraskill 434
A Vision or a Dream? 438
SECTION
TWO: SERIOUSLY
GAFFED 443
Why
Not? 445
Wishuffle 446
Birthday
Aces 451
Watch
the Wild Ace 461
SECTION
THREE: GENERAL
TIPS 471
The
Hands 473
Breaking
in the Cards 475
Routining
478
Closing
Comment 481
These topics suggest the breadth of information and the amount of performance-tested material presented with painstaking care by Mr. James, with the aid of over 360 clear line drawings by Tony Dunn, in what must be considered a major new work in the field of card magic, opening a door on a world of true ENCHANTMENTS! Item 140